Over a decade in game art, now teaching what actually works in production.
Personalized, individual training based on real production experience.
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Environment Art
Experience in environment art on shipped titles, from startup to AAA: Alan Wake 2, FBC Firebreak, Black Mirror, Crossfire X, and more.
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Tech Art & Pipeline
Contributing to workflows and pipelines across different studios, incorporating new technologies into workflows.
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Tool Creation
As an artist who also builds tools, like the Simple Tools with 50,000+ downloads, I can share a perspective on tool development from both sides.
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Open Source
Flexibility matters to me. I choose whatever tool is best suited for the job, but I highly value open source and alternatives to big tech.
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SKILLS MENTEES LEARN
Whether you're just starting out, switching fields, or sharpening a skill, you bring your work in progress and your actual questions. Sessions give honest, specific feedback on what to focus on next.
Three tracks, mix and match based on what you need.
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ENVIRONMENT ART & WORLD BUILDING
Creating Game-Ready
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| ✓ Level art and design, from blockout to final, with gameplay and player guidance in mind |
| ✓ Large-scale architectural elements using modularity, trim sheets, and similar techniques |
| ✓ Foliage and landscapes |
| ✓ High-quality prop creation |
| ✓ Final scene presentation — lighting, particles, and camera — plus breakdown and portfolio presentation |
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TECH ART, TOOLING & PIPELINE (BLENDER & HOUDINI)
Build the Tools
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| ✓ Blender Python API fundamentals, applied to real production problems |
| ✓ Geometry Nodes for procedural, reusable workflows |
| ✓ Shader development — building complex, efficient shaders in Blender and Unreal |
| ✓ Houdini tools and procedural workflows for world building |
I build the Simple Pipeline Tools thousands of Blender artists rely on — Simple Renaming alone has 50,000+ downloads. You'll learn the same scripting and procedural workflows, aimed at real pipeline problems instead of toy examples.
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PORTFOLIO & CAREER
Portfolio Reviews,
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| ✓ What's actually holding your portfolio back |
| ✓ Cover letter and CV — what recruiters actually read |
| ✓ Interview preparation, from portfolio walkthrough to technical questions |
| ✓ How to prioritize what to fix before your next application |
Real feedback from mentees, as it comes in.
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"Matthias brings a rare expertise in Blender for game art, and that makes him a uniquely valuable teacher for me. Matthias is versatile and adaptable. Whatever your needs as a mentee, he will fulfill."
— Jolan Huijskes
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"Working with Matthias was incredibly valuable because of his structured and thoughtful approach. He came well prepared to every session and was the first mentor who thoroughly broke down both the technical and visual issues in my environment art while helping me improve my portfolio presentation, ArtStation, and interview skills through mock interviews. His guidance gave me a much stronger understanding of how to position myself as an environment artist and present my work professionally."
— Kateryna Kryshchenko
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Sharing what I know isn't new — it's how I already work.
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Blender Conference 2024
"Game Art Insights: Art, Tech and Teamwork"
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Nordic Games 2026
"Worldbuilding 101: Creating Plausible Environments"
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University & Community Talks
Smaller sessions at universities and community events.
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University Workshops
ZBrush Essentials and 3D Basics workshops at the University of Applied Sciences Upper Austria.
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MIT
Guest speaker for architecture students at the Massachusetts Institute of Technology, talking about interactive worlds.
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We in Games Finland
Volunteer mentor for the We in Games Finland mentorship program.
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From a free intro call to notes you can revisit after.
Pick what fits — single sessions, a package, or team training. A session is usually 1.5 hours.
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REDUCED RATE
Student / Early-Career
€75 / session
A reduced rate for students and those between jobs.
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1:1 Session
€110 / session
A single focused 1.5-hour session on whatever you need most right now.
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-20%
5-Session Package
€400 total
For mentees working toward a longer-term goal.
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Studio / Team Training
Custom pricing
Remote training sessions for multiple people at once. Get in touch for a quote.
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