Release Notes
Simple PBR Layering v0.2.5
Initial public release.
Features
- One-click PBR texture folder import with automatic suffix detection and channel assignment.
- Automatic colorspace assignment (sRGB / Non-Color) per channel.
- Scan preview: review detected texture–channel pairs before importing.
- Custom suffix mappings in addon preferences.
- 7 procedural mask node groups: Ambient Occlusion, Curvature, Position, Proximity, Triplanar, World Normal, Box Projector.
- 6 UV projection node groups: Box UV, World UV, Triplanar UV, Texture Bomb, Voronoi Bomb, Decal UV.
- Normal map operators: Flip Y, Flip X, Rotate, Combine (Whiteout), Combine (RNM), Normal to Cavity, Normal Noise.
- Channel adjustment node groups for Base Color, Roughness, Metallic, and Displacement.
- Blend groups for non-destructive multi-layer material blending.
- Material linking operators.
- AOV debug passes for per-channel viewport validation.
- Built for Blender 4.2+ as a native extension.