Release Notes

Simple PBR Layering v0.2.5

Initial public release.

Features

  • One-click PBR texture folder import with automatic suffix detection and channel assignment.
  • Automatic colorspace assignment (sRGB / Non-Color) per channel.
  • Scan preview: review detected texture–channel pairs before importing.
  • Custom suffix mappings in addon preferences.
  • 7 procedural mask node groups: Ambient Occlusion, Curvature, Position, Proximity, Triplanar, World Normal, Box Projector.
  • 6 UV projection node groups: Box UV, World UV, Triplanar UV, Texture Bomb, Voronoi Bomb, Decal UV.
  • Normal map operators: Flip Y, Flip X, Rotate, Combine (Whiteout), Combine (RNM), Normal to Cavity, Normal Noise.
  • Channel adjustment node groups for Base Color, Roughness, Metallic, and Displacement.
  • Blend groups for non-destructive multi-layer material blending.
  • Material linking operators.
  • AOV debug passes for per-channel viewport validation.
  • Built for Blender 4.2+ as a native extension.