Release Notes
2.1.6
Version 2.1.6 is a hotfix release addressing crashes on Blender exit due to keymap conflicts and a recurring error in the depsgraph update handler. It also includes minor UI improvements to the Rename section.
Fixes
- #236: Fixed an error in the PostChange depsgraph update handler when bpy.context.selected_objects is unavailable — occurring when enabling or disabling another addon while Simple Renaming is active.
- #235: Fixed a crash on Blender exit when another addon's keyboard shortcut conflicts with Simple Renaming's keymap in Blender 5.1.
Improvements
- #237: Improved descriptions and tooltips in the Rename section of the panel.
2.1.5
Version 2.1.5 brings full Blender 5.1 compatibility, major performance improvements for large scenes, and new renaming targets including Node Groups and Point Clouds. The release also includes a range of quality-of-life additions such as case transformation operators and extended variable support, alongside numerous bug fixes and stability improvements.
Features
- #218: Major performance overhaul for large scenes. Collection lookups, owner-object resolution, variable replacement, numeration uniqueness checks, and regex compilation have all been rewritten from linear or quadratic algorithms to O(1) lookups. Scenes with 500+ objects, many bones, modifiers, or collections will rename significantly faster.
- #224: Added Node Groups as a new renaming target.
- #214: Added support for renaming Point Cloud objects (Blender 4.5+).
- #210: Added case transformation operators (UPPERCASE, lowercase, Title Case, Sentence case, camelCase, PascalCase) under a new Case section in the panel.
- #206: Added support for
\U,\L, and\Eregex modifiers in Search and Replace for case transformations. - #212: Extended the
@ovariable to additional renaming targets: materials, UV maps, bones, modifiers, and shape keys. - #228: Added an "Also Rename Data" option in preferences that automatically renames linked data-blocks (e.g. mesh, curve, light data) to match the object's new name.
- #197: Extended UV map renaming with support for renaming by index, renaming the active UV set, and batch renaming across multiple objects.
Fixes
- #195: Fixed renaming bones in Edit/Pose mode breaking drivers that reference those bones.
- #204: Fixed a preset appearing twice in the suffix/prefix by type popup.
- #205: Fixed crash on exit on macOS.
- #207: Fixed batch renaming of bones not working when triggered from the Outliner.
- #209: Fixed an AttributeError occurring in Blender 5.0.
- #211: Fixed a Python error caused by a backslash character in object names.
- #215: Fixed an error in "Search and Select" for bones when a matching name is found.
- #217: Fixed crash on exit in Blender 5.1.
- #219: Fixed crash when attempting to rename read-only attributes (e.g. mesh position).
- #222: Fixed numeration incorrectly restarting per object when renaming shape keys, vertex groups, UV maps, color attributes, and attributes.
- #225: Fixed crash when renaming objects in contexts without an active selection.
- #226: Fixed error when batch-renaming shape keys on a selection where some objects have no shape keys.
- #172: Fixed renaming Geometry Node Tools assets not working.
- #176: Fixed missing error message in Variable Replacer when the file has not been saved.
- #227: Improved keymap reliability by switching to active-context key binding.
- #230: Fixed crash when opening the Prefix/Suffix by Type panel.
- #232: Fixed crash when changing the keymap assignment.
2.1.4
Features
- #202: Fixed regex commands such as
\bnot working in Search and Replace.
Fixes
- #199: Fixed broken documentation, shop, and donation links; updated to use a permanent Discord link.
- #194: Restored compatibility with Blender versions prior to 4.2 (legacy add-on installation).
2.1.3
Minor update to the extension manifest.
2.1.2
Features
- #196: Added a "Trim Start" option to remove characters from the beginning of a name.
Fixes
- #198: Fixed an issue where the
selection_orderproperty was being keyframed when pressingI.
2.1.1
Fixes
- #183: Fixed an issue where the Validation Panel category was not saved properly after restarting Blender.
- #180: Fixed a broken options button caused by the extension conversion.
- #171: Changed the popup title from all-caps to normal font.
2.1
Version 2.1 of the Simple Renaming has been refactored and upgraded for Blender 4.2 and is available as an Extension.
Features
- #175: The Simple Renaminghas been converted from an add-on to an Extension.
- #185: Users can now reverse the sorting order.
- #181: Added an option to enable or disable the Prefix/Suffix by Type panel.
Fixes
- #187: Addressed an issue where selection was displayed in Bone renaming mode. This option is now correctly disabled in Bone renaming mode.
- #178: Renaming Data is now consistent with other renaming targets.
2.0
This is the first Blender Market Release. This release includes a major restructuring of the code base and, most notably, introduces support for Blender 4.0.
Features
- #141: Numerate by Axis Order.
- #159: Added documentation link for user guidance and reference.
- #153: UI Update: Added a warning that selection for Collections is only effective from the Outliner.
- #151: UI Enhancement: Added links to other addons/stores for improved branding.
- #149: UI Improvement: Added a direct link to settings from the UI Panel for easier access.
- #114: UI Refinement: Improved the renaming target selection dropdown for better user experience.
- #147: Code Update: Rewrote code related to hotkey assignment and registration for enhanced performance and reliability.
Fixes
- #152: Fixed an issue with category renaming.
- #150: Removed FaceMaps renaming feature, as it is no longer supported in Blender 4.0.
- #148: Addressed Attribute renaming issues for Blender 4.0 compatibility.
- #146: Corrected an issue where some objects were selected unintentionally.
- #144: Fixed the numeration of Mesh Data to ensure accuracy.
- #130: Resolved a bug causing key bindings to reset to default after restarting Blender.
1.6.2
Features
- #124: Add support for renaming particle systems.
1.6.1
Features
- #121: Only rename Actions used by selected objects.
1.6.0
Features
- #112: Support UV Maps, Facemaps, Color Attributes, Attributes.
- #62: Support vertex group renaming.
- #106: Renaming Variables: add object data.
- #70: Use selection order for object renaming.
- #99: Expose Renaming Panel to the Outliner.
- #69: Renaming selected collections (only works in outliner).
- #120: Properties panel: delete simple UI and reorganize buttons.
- #119: Reorganize Preferences.
1.5.3
Fixes
- #101: Numerate is broken!
- #98: Numerate variable and regular numerate behave differently!
- #103: Category Renaming isn't working properly.
1.5.2
- Performance improvement for operations affecting a lot of items to rename.
- Improve stability for renaming bones, especially in Edit Mode.
Fixes
- #85: Numerate on bones not working!
- #84: Can't rename font and metaballs!
- #93: 'Rename All' does not work in Edit Bone Mode!
1.5.1
- Improve stability of renaming bones. Bones can now be renamed in edit mode.
Fixes
- #74: Auto Updater is back!
- #72: Changing the properties panel category from the user preferences works now properly!
- #80: The renaming variable @c contains the object collections!
- #78: Specify numerate digits and start in the preferences.
1.5.0
- [NEW] Auto Updater is back!
- [NEW] Changing the properties panel category from the user preferences works now properly!
- [NEW] The renaming variable @c contains the object collections!
- [NEW] Specify numerate digits and start in the preferences.
- [Fix] Blender console warning for “doesn’t contain ‘PT’ with prefix & suffix”.
[1.4.1] blender 2.8x
- [Fix]: Renaming only selected Bones in Object mode shows now an info that selected bones can only be renamed in object mode.
- [Fix]: Improved Error handling.
- [Fix] Duplicate popup window is not shown in the tools panel anymore.
1.4.0
- [NEW] Feature: Introduction of the powerful renaming variables.
- [NEW] UI: Toggle between simple and advanced UI.
- [NEW] Presets for rename by type.
- [NEW] Search and select for Object renaming.
- [Fix] Bone renaming in Pose mode.
1.3.1
- [NEW] UI: User Defined Hotkeys.
- [NEW] UI: Add additional options to the User Preferences of the addon.
1.3.0b Blender 2.80 Beta
- [NEW] UI: The simple renaming panel is now part of the properties panel.
- [NEW] UI: The panel uses for big parts the single column layout.
- [NEW] The codebase was updated to fit the new requirements of blender 2.80.
- [NEW] The new blender 2.80 specific object types are supported (e.g., grease pencil, lightprops). Groups and Layers have been removed from the addon.
- [NEW] An option to provide more control over which object type is affected by the renaming action was added.
- [NEW] It is possible to rename selected bones (Thanks to Cube Creative).
1.3.0a Blender 2.80 Alpha
- [DELETED] Renaming of Collections.
- [DELETED] Renaming of Render Layers.
- [DELETED] UI Popup.
- [CHANGED] Tool panel to Properties panel.
- [FIXED] This addon can't be installed from the zip file.
[1.2.0] blender 2.79
- [NEW] Renaming works now in different modes: object, material, image texture, group, data and bone.
- [NEW] Change the tool shelf category of the add-on in the preferences.
- [NEW] Added a match case checkbox has been added to search and replace.
- [NEW] A simple and well organized information panel lists which objects have been renamed and includes some additional information.
- [NEW] Not only suffixes, but also prefixes can be added by object type.
- [CHANGED] Suffix by type has been renamed to type suffix and prefix panel and is now part of the main panel.
- [NEW] Surfaces, cameras, lights and bones have been added to the type suffix and prefix panel.
- [UPDATED] Auto updater 1.0.3.
- [FIX] A lot of minor bugs have been fixed.
1.0.1
- [NEW] The possibility to give the objects a new name has been added.
1.0.0
First official release.